d3d_vertex(x,y,z)

Note: All 3D functions are restricted to registered users only.

 

x = x coordinate of the vertex to add

y = y coordinate of the vertex to add

z = z coordinate of the vertex to add

 

Example

d3d_vertex(10,50,42);

 

This function adds a vertex to the primitive currently being drawn. It will be drawn with the current drawing colour and drawing alpha.

 

monkey dude - Revision #1