mplay_init_ipx()

This functions starts a connection between a network that supports IPX protocol, is one of the faster and cleaner protocol that GM can use.

 

Example:

mplay_init_ipx();

 

But this can cause problems if for e.g, the user doesn’t support IPX protocol, so, a code like this should be used:

 

Example:

if mplay_init_ipx() then

{

show_message("Connected using IPX Protocol")

//code to do here when successfully connected

}

else

{

show_message("Failed to connect using IPX")

}

 

This example checks if the connection was successfully made or not.

 

gml_josea Revision #1